arXiv:2608.19729v1 Announce Type: cross Abstract: Vision-language-model-based embodied agents can complete instructed tasks but often violate safety constraints in the process, a problem recently framed as interactive safety. Training such agents to act safely is difficult, since safety and task success are distinct objectives, and safety arises only at a small number of safety-critical steps within a trajectory. Standard supervision is insufficient: imitating safe trajectories teaches behavior …
arXiv:2608.19492v1 Announce Type: cross Abstract: World models increasingly treat compact multimodal representations as interfaces between perception and physical interaction, yet existing probes do not establish whether different sensors carry the same executable meaning or whether that meaning survives a new action composition. We introduce an operational capability hierarchy and the Disjoint-Bridge Operator-Substitution Certificate (DBOSC), which asks whether independently trained modality co…
arXiv:2608.19280v1 Announce Type: cross Abstract: The high photon flux at synchrotron beamlines allows for the measurement of fast dynamical processes. However, beamline radiation-safety protocols prohibit human intervention during X-ray experiments, limiting the ability to perform versatile real-time sample manipulations during continuous data acquisition. Here we present a robotic platform at an X-ray scattering beamline to enable real-time sample handling and processing in the experimental hu…
arXiv:2608.20251v1 Announce Type: new Abstract: Door opening and traversal is a long-horizon loco-manipulation task that requires precise handle interaction and coordinated base-arm control. We present Video2DoorTraversal, a single-video real-to-sim-to-real framework for wheel-legged mobile manipulators. Given one RGB video of a real door, DoorTwin reconstructs an instance-aligned, articulated, and simulation-ready door twin with realistic geometry and appearance. A simulation-in-the-loop agent …
arXiv:2608.20111v1 Announce Type: new Abstract: End-to-end autonomous driving has evolved from camera-to-control regression toward planning-oriented systems that use structured representations, trajectory-level outputs, and increasingly realistic evaluation protocols. This survey reviews this transition across behavior cloning, conditional imitation learning, privileged distillation, BEV and vectorized planning, unified perception-prediction-planning architectures, world-model-based planners, an…
arXiv:2608.20087v1 Announce Type: new Abstract: Humanoid robots have recently demonstrated promising capabilities in real-world ball sports. However, achieving professional motion styles while maintaining strong task performance remains challenging. In this work, we propose AdaPT, an Adaptive Motion Planning and Tracking framework that learns professional tennis serving and rally styles directly from broadcast videos. This hierarchical design is motivated by the key insight that the planner gene…
arXiv:2608.20084v1 Announce Type: new Abstract: Robots executing long-horizon manipulation tasks from natural-language instructions must reason about both semantic task structure and geometric feasibility. However, under partial observability, the availability of goal-relevant objects may be uncertain. In such cases, approaches that combine Vision-Language Models (VLMs) with Task and Motion Planning (TAMP) may generate subgoals that rely on the VLM's prior knowledge without observational support…
arXiv:2608.19977v1 Announce Type: new Abstract: Although legged animals are capable of performing explosive motions while traversing confined spaces, replicating this behavior in quadrupedal robots has been a longstanding challenge. Here, we propose a hierarchical reinforcement learning pipeline that empowers the robots to perform aggressive locomotion through constrained obstacles--a narrow gate. The imitation learning technique is used to train the low-level policy, which mimics the behaviors …
arXiv:2608.19968v1 Announce Type: new Abstract: Modern computer vision has enabled partial autonomy in robotic assembly manipulation. However, performing autonomous manipulation of a progressive assembly demands a more specific set of skills, in addition to perceiving the objects. Through a comparative analysis of research in the associated domains, we deduce that object-centric perception must advance towards learning assembly dependencies to predict meaningful actionable outputs for autonomous…
arXiv:2608.19955v1 Announce Type: new Abstract: Enabling robots to walk on yielding terrain is vital for applications ranging from disaster response to planetary exploration. While bipedal robots hold immense potential, their locomotion on deformable surfaces remains limited as current simulators fail to capture the spatiotemporal heterogeneity of such yielding substrates. We present MILD, featuring a physics-grounded discrete-element contact solver that accurately simulates spatially varying fo…
arXiv:2608.19776v1 Announce Type: new Abstract: Current dexterous grasp planners primarily optimize for physical stability, focusing on whether an object can be grasped rather than how it should be grasped to support downstream functional tasks. However, conditioning grasp synthesis on specific human grasp taxonomies typically requires prohibitively expensive, object-annotated datasets. To address these limitations, we propose CoToGrasp, a novel generative framework that synthesizes diverse, sta…
arXiv:2608.19759v1 Announce Type: new Abstract: Multifingered grasping is a crucial robotic skill, but current deep-learning grasp planners often struggle to generalize to new objects because they are trained on limited, object-specific datasets. We introduce a fundamentally different approach, grounded in the observation that the gripper and the object share identical surface geometry at their mutual contact points. We propose GOAG: Generative and Object-Agnostic Grasp Planner for Dexterous Rob…
arXiv:2608.19661v1 Announce Type: new Abstract: Large language models can turn a natural-language mission into a sequence of robot actions, but they do not have a sense of physics: they cannot judge how long a command should run, or whether it will make the robot drift into an obstacle. We proposed the use of a world model to expand the capabilities of Large Language model-based planners. Our method has three components: a physics-grounded neural world model, a three-phase gradient-based traject…
arXiv:2608.19613v1 Announce Type: new Abstract: Latent Action Models (LAMs) have emerged as a promising paradigm for enabling robot learning to leverage large-scale unlabeled videos through latent actions that serve as compact surrogates for physical actions. Despite rapid progress, research on LAM remains highly fragmented, with existing methods evaluating different design choices in isolation under inconsistent experimental settings, making it difficult to identify the factors that truly deter…
arXiv:2608.19589v1 Announce Type: new Abstract: Pretrained Vision-Language-Action models provide a strong foundation for robot learning, but sequentially adapting them to diverse skills can perturb the representations and velocity mappings used by previous skills, leading to catastrophic forgetting. Architecture-based approaches improve retention by isolating skills but lead to increased inference footprint. Recent subspace-constrained methods restrict parameter updates in an orthogonal subspace…
arXiv:2608.19574v1 Announce Type: new Abstract: World action models jointly predict future visual observations and actions, whereas existing tactile-aware variants typically represent future touch as an image or latent stream without modeling the physical dependencies that organize tactile states hierarchically. We present HiTac-WAM, a hierarchical tactile world action model that forecasts a sequence of future tactile states for each candidate action chunk before execution. The forecast factoriz…
arXiv:2608.19490v1 Announce Type: new Abstract: State-of-the-art vision-language-action (VLA) models such as $\pi_{0.5}$ exhibit strong semantic understanding, instruction following and task behavior. However, when deployed on new robots, even minor mismatches in hardware configuration relative to pretraining can cause severe performance drops. Finetuning the VLA on in-domain expert data from the new embodiment improves performance on the expert task but leads to a loss in its original instructi…
arXiv:2608.19425v1 Announce Type: new Abstract: Reliable performance evaluation is a central bottleneck for deploying robot-learning policies in real-world conditions. Real-world testing is faithful but costly and difficult to scale, whereas simulation-based testing scales easily but is inevitably biased by the sim-to-real gap. Existing simulation-augmented methods combine limited real-world rollouts with abundant simulation proxies, but focus on performance averaged over initial conditions and …
arXiv:2608.19375v1 Announce Type: new Abstract: High-fidelity embodied AI simulators provide realistic evaluation of complex robotic systems, but their computational cost limits their direct use for large-scale reinforcement learning campaigns. We advocate the use of less accurate but more expeditious simulations, which might draw on data-driven, e.g., neural dynamics, models. This contribution argues that the practical value of a neural dynamics model for complex robot control lies in learning …
arXiv:2608.19372v1 Announce Type: new Abstract: A fundamental challenge in robotic teleoperation is enabling an operator to control a remote robot as effortlessly and intuitively as their own hands. Despite the growing use of teleoperation to collect demonstration data for training autonomous robot policies, teleoperated robot performance still falls significantly short of human dexterity, even for basic tasks. Here, we present evidence that a key factor contributing to this performance gap is t…
arXiv:2608.17453v2 Announce Type: replace Abstract: Long-horizon humanoid vision--language--action (VLA) control with head-mounted stereo cameras requires visual interfaces that can exploit complementary views while maintaining compatibility with pretrained representations. Existing interfaces often discard complementary stereo evidence or fuse additional observations without preserving the native primary-view pathway and adapting auxiliary information to robot embodiment. We present EATR-Stereo…
arXiv:2608.16806v2 Announce Type: replace Abstract: Large language model (LLM)-driven embodied agents rely on environment states to interpret scenes, generate high-level plans, and drive physical execution, making planner-visible state representations a critical security boundary. Existing attacks primarily manipulate user instructions, prompt contexts, model behavior, or perceptual inputs, while paying limited attention to whether environment-state text itself can serve as deceptive task eviden…
arXiv:2608.16794v2 Announce Type: replace Abstract: Language and vision-language models generate plausible embodied plans but do not guarantee executability, as their outputs can violate environment dynamics or act on incorrectly grounded entities. We present a neurosymbolic agent that factors long-horizon household tasks into task-directed visual exploration and constrained symbolic planning. In the first phase, a vision-language model and exploration harness acquire goal-relevant predicates an…
arXiv:2608.16153v2 Announce Type: replace Abstract: Robot manipulation requires policies that are both accurate and efficient, as robot control must respond to changing observations under tight latency constraints. Recent diffusion and flow policies are promising, but they often treat conditions as auxiliary signals rather than jointly evolving them with action trajectories. We find that this limitation can be effectively mitigated by a \textbf{simple yet effective unified condition-action model…
arXiv:2608.15938v2 Announce Type: replace Abstract: Action chunking --- the practice of predicting a sequence of actions and executing a prefix open-loop --- has emerged as a key enabler of recent progress in imitation learning for robotic manipulation. However, executing long open-loop prefixes reduces reactivity, limiting policies' ability to correct for errors. Further, the mechanisms underlying these performance benefits remain poorly understood: prior works cite mitigating compounding error…
arXiv:2608.15897v2 Announce Type: replace Abstract: Robot sensor designs, particularly tactile sensors, are highly diverse and evolve rapidly. Modeling each sensor in simulation demands substantial domain expertise and computational approximations can degrade the fidelity of the simulated signals. We propose Sim2Real via Bottlenecked Latent Reconstruction (SBLR), a framework that avoids sensor-specific simulation entirely by (1) training policies on a simulator-native oracle sensor that is easy …
arXiv:2608.15156v2 Announce Type: replace Abstract: World models may predict the future without making clear which parts of their hidden state actually drive those predictions. We ask whether a small, directly addressable hidden-state change can place a learned world model on the intended counterfactual trajectory and then let the model continue that future on its own. We study a recurrent world model with a 192-dimensional hidden state in a controlled two-object, two-dimensional collision envir…
arXiv:2608.12854v2 Announce Type: replace Abstract: Autonomous driving requires planning under both semantic constraints and predictive dynamics. Existing end-to-end driving approaches, however, typically emphasize only one side of this requirement: Vision-Language-Action (VLA) models exploit VLM priors for semantic reasoning, while World Action Models (WAMs) provide future-aware prediction through generative world modeling. This naturally motivates a unified planner that can leverage both seman…
基于解析几何与 MediaPipe 姿态估计,半人形机器人 NICO 可从单目 RGB 输入计算人体手臂关节角并实时模仿执行;六名不同身高受试者的初步实验能生成有意义的模仿动作,复杂姿态与腕部动作仍有限制。AI summary
arXiv:2607.04546v2 Announce Type: replace Abstract: Action-conditioned world models allow robots to predict the future consequences of candidate actions without additional physical interaction, supporting policy evaluation, planning, and data augmentation. We present Mask2Real-WM, a two-stage action-conditioned world model for dexterous manipulation that decouples pixel prediction into a dynamics model and a rendering model. The dynamics model predicts future segmentation masks from past masks a…